SL Announces the Latest Versions of .NET and C++ Based SL-GMS
November 19, 2018
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SL Corporation announced the new V5.1a SL-GMS Developer for .NET and V7.1a SL-GMS C++/Developer.

This new addition will further support the Advanced Control Systems shifting to 64-bit Native. This new installer will also enhance the Windows 10 support and strengthen the new DirectX graphic option for the 64-bit Editions of .NET and C++ based SL-GMS.

SL-GMS is a tool that enables users to rapidly develops content-rich and high-performance dynamic GUI/HMIs for advanced control systems. The Custom Editor option enables an easy build of a custom dynamic graphic editor for the specific control system to provide for field maintenance or end-user customers.

The new V5.1a SL-GMS Developer for .NET and V7.1a SL-GMS C++/Developer enhances the Windows 10 support with a new installer, and with the new DirectX (Direct2D) graphic engine option for the 64-bit Editions, performance has been improved by adding an Antialiasing API.

SL-GMS and its Custom Editor option have been used in thousands of mission-critical systems in control rooms globally for process control, facility and network monitoring, traffic control, and aerospace/defense.

V5.1a SL-GMS Developer for .NET was released in October 2018, and V7.1a SL-GMS C++/Developer will be available in December 2018.

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